Gunslinger

View previous topic View next topic Go down

Gunslinger Empty Gunslinger

Post by Admin Sun Aug 30, 2020 9:07 pm

Gunslinger Dbeb9bd2e8c18b6410d49f63c457712f01ea0e20_hq

The Gunslinger
Waking up to a ambush, a human reaches for the pistol they always keeps at their side. They leaps to their feet and begins to fire, blasting the nearest attacker away before he can strike. Gunslingers are masters of the firearm, using them to devastating effect on the battlefield. A gunslinger uses a steady trigger finger and technical skill to provide cover fire for their companions.
The Bonuses

[/size][/b]

  • Weaponry: You start out with 4 extra proficiency points to spend towards Weapon Mastery
  • Stats: Samurai start with 4 additional Stat points to spend towards agility, dexterity, or strength
  • Studied 2 free Weapon technique


The Items
[/b][/size][/b]

  • Weapon: Simple weapons, firearms
  • Armor: Light
  • Starting Equipment: You start with the following equipment, in addition to
    the equipment granted by your background:
    • (a) a pistol (b) a rifle or (c) a shotgun
    • Leather armor, a set of tinker’s tools, and 30 pieces of
    ammunitions


The Feats

[/b][/size][/b]
Gunslinger EmptyTrick Shot:  you can target a specific location on a foe’s body, so long as the foe’s body has the location you want to target. When making an attack with a firearm, once every four post add a additional effect based on the targeted location.

  • Headshot: On a hit, the target is knocked down and stun until the start of your next turn.
  • Armshot: On a hit, the target must  drop a single held item of your choice or that held.
  • Bodyshot: On a hit, the target is knocked back 10 feet
  • Legshot:  On a hit, the target is knocked to the ground or prone.

Gunslinger EmptyQuick Draw: You’ve learned to keep a close eye on your surroundings, and a close hand on your gun. Furthermore, during  combat in which you are not surprised, you can make a single attack with a one-handed firearm before the top of the initiative order. Afterward, initiative
proceeds as normal. This is a quick action and can be used once every four.
Gunslinger EmptyFan Fire: You can make actions with range weapons three times, instead of twice,  once whenever you take the attack action on your turn.
Gunslinger EmptyPistol Whipper:You are skilled in using guns as melee weapons when and if they run out of bullets. You increase your Strength and Dexterity ability stats by 2, and are now considered proficient with firearms you use as melee weapons. The damage for these firearms is as follows:
sidearms are 5+ Strength Points+ Dexterity, and they are considered finesse weapons,
longarms are 10+ Strength Points+ Dexterity, and heavy longarms are 15+ Strength Points+ Dexterity
Gunslinger EmptyOverwatch:You can use an action to lie in wait to take an action against any enemy that reveals itself. If a being moves, makes a weapon attack, or casts a transmutation while within your firearm's range, you can use your reaction to make an quick
attack against them.

On a hit, the following effects are imposed in addition to the
attack's normal effects.

  • If the attack was triggered by the target's movement, its
    movement speed is reduced by half until the end of your
    next turn.

  • If the attack was triggered by the creature making a
    weapon attack, it must drop that weapon.

  • If the attack was triggered by the creature casting a transmution,
    it attempt is stopped and interupted

Admin
Admin
Village : Gunslinger Kakume10
Village Rank : Gunslinger 111gg710 Posts : 140
Exp : 257

Ninja Info
Ryo: 0
S/5
https://modernage.forumotion.com

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum